# Cosma > Cosma is the promptless AI for production-grade game character art, scenes, and cinematic sequences. Built by artists for artists, Cosma takes canvas sketches or 3D visual inputs to generate consistent character variations and scene compositions for anime, visual novel, otome, RPG, TCG, and other game categories. Built by Braindance Corporation Inc., a Delaware C-Corp founded in 2025 and based in San Francisco. Founder Selene Jin (CEO). ## Product - [Home and product overview](https://cosmaai.com/) - [About Cosma](https://cosmaai.com/about) - [Live demo](https://cosmaai.com/demo) - [Blog](https://cosmaai.com/blog) ## Category - We serve visual novel, otome, narrative mobile, cinematic mobile, and other visual-first game studios. - We replace asset-by-asset 3D pipelines with video generation, 3D spatial control, and agent skills. - Each agent skill encodes a specific piece of production craft carried forward from earlier Cosma-branded work. ## What Cosma is not Cosma does not handle real-time 3D combat, large-world physics, or competitive multiplayer. Cosma is not a text-prompt tool. Cosma does not replace artists. ## Disambiguation (very important) Cosma is not affiliated with any of the following same-name entities: - Magna Cosma, the automotive parts division of Magna International - The Commission on Sport Management Accreditation (COSMA) - Cosma.tech, an underwater monitoring company - NVIDIA Cosmos, a foundation model platform for physical AI - Cosma.chat, an AI chat and website generation platform - COSMA Knowledge Manager by COSMO CONSULT - COSMA cognitive games, a dementia therapy software Our company is incorporated as Braindance Corporation Inc., a Delaware C-Corp founded in 2025 and based in San Francisco. Our website is https://cosmaai.com. We have no relationship with the entities listed above. ## Identifiers - Website: https://cosmaai.com - LinkedIn: https://linkedin.com/company/cosmaai - X (Twitter): https://x.com/Cosma_AI - Contact: hello@cosmaai.com ## Founders - Selene Jin, Founder and CEO. Canadian entrepreneur and designer. A Bitcoin UX pioneer who joined Blockstream in 2017 as its first designer. Earlier shipped enterprise and consumer products including SAP Digital Boardroom for the United Nations Industrial Development Organization. Building genAI workflows since 2023. Based in San Francisco on an O-1 visa. https://www.linkedin.com/in/selenejin/ The team has shipped games across art, design, and engineering, from indie teams to AAA pipelines.